AI Insights · Timothy · April 2022
Top 5 Boxing Games on iOS in Chile: Q1 2022 Performance
Discover the performance trends of the top 5 boxing games on iOS in Chile during Q1 2022, including weekly downloads, revenue, and active users.
In Q1 2022, the top 5 boxing games on iOS in Chile showed varied performance in terms of downloads, revenue, and active users. Here is a detailed look at each game's metrics.
Boxing Star: Real Boxing Fight
Throughout the quarter, Boxing Star: Real Boxing Fight saw a significant increase in weekly revenue, peaking at approximately $260 in early March. Weekly downloads fluctuated, with a high of around 77 downloads in late March. Active users saw a dip from 258 to 208 by the end of the quarter.
Real Boxing 2
Real Boxing 2 experienced steady weekly revenue, with a peak of $60 in mid-March. Downloads fluctuated, peaking at 76 in late December and seeing a resurgence to around 64 in late March. Active users showed a recovery from a low of 24 in late January to 84 by the end of March.
WWE Mayhem
WWE Mayhem had a consistent weekly revenue, reaching a peak of $49 in early January. Downloads varied, with a high of 45 in mid-February. Active users remained relatively stable, peaking at 94 in mid-February before settling at around 73 by the end of March.
Slap Kings
Slap Kings showed a decline in weekly revenue, with a high of $30 in early January. Downloads peaked at 211 in early January but dropped significantly thereafter. Active users saw a sharp decline from 523 in early January to zero by the end of March.
EA SPORTS™ UFC® 2
EA SPORTS™ UFC® 2, released in mid-January, saw a notable increase in weekly downloads, peaking at 750 in late February. Revenue showed a modest peak at $29 in mid-March. Active users grew substantially, peaking at 1.1K in mid-March before declining to 678 by the end of the quarter.
These insights come from Sensor Tower, which provides more detailed analytics and trends for app performance.